As you might have heard, EA and Ghost Games have been working under the hood on a new Need for Speed game coming later this year.
While we can’t give away the exact details yet, what we can say is that the new game will build upon the core gameplay brand pillars we established with the 2015 reboot.
Think customization, think cops and a new drivable world, both on the tarmac and on dirt.
The team at Ghost is not stopping there. They also want to address fan feedback and take one of the biggest points of discussion from the previous game head on – the always online feature.
Customization, we love it, you love it, everyone loves it. What’s not to love? Rest assured that we’re committed to customization having a home within the Need for Speed series. It’s not going away and it will play as strong a role as ever as we move forward into the next game and beyond.
There’s nothing more satisfying than getting into a cop chase and feeling the heat on your tail as you tear it up through the city.
Cops in pursuit, racers up ahead and then out of nowhere BAM! They bring a Rhino to a street race.
You got this?
Whether you’re checking out your freshly customized ride or smoking the competition in an event up in the canyons, you’re going to want a world that not only looks beautiful, but offers you the space in which to do the things you want.
We’re dialing up the action and allowing you to tear up the tarmac, and dirt, to your heart’s content.
Burn rubber as you throw a car around a corner sideways and floor it as you hit an epic jump away from the cops. We’re building the world, but what you do in it is the aspect that excites us most.
We can confirm now that this year’s Need for Speed will have a single player experience completely offline, and yes that means players will be able to pause the game.
Originally posted 2017-05-09 12:00:48. Republished by Blog Post Promoter